Doctor Who: Worlds Apart is a collectable card game set in the iconic Whoniverse. As the Lead Sound Designer I led the end to end creation and integration of all game audio, balancing creativity, technical implementation, and brand authenticity in close collaboration with the BBC.
Key Responsibilities:
Sound Design:
Created and produced thousands of custom sound assets, including original designs and authentic recreations of iconic Doctor Who sounds delivering an audio experience authentic to the showImplementation:
Developed bespoke Unity tools for dynamic audio integration, including music systems, mix controls, and custom audio triggers optimised for both PC and mobile platforms.Music Supervision:
Oversaw all music creation, briefing and directing the composer, shaping the emotional tone of the game, and ensuring consistency with the Doctor Who universe.Audio Leadership:
Independently managed the full audio pipeline, handling planning, documentation, production tracking, and cross team collaboration to ensure delivery aligned with gameplay and production goalsLicensing & Compliance:
Worked with the BBC brand team for all audio related licensing and approvals, navigating a complex compliance process to ensure all content met strict brand standards.